Blanca-Cardenas on DeviantArthttps://www.deviantart.com/blanca-cardenas/art/Escape-From-Wonderland-Inks-377564343Blanca-Cardenas

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Escape From Wonderland - Inks

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Description

One of my absolute favorite series!
Written by Raven Gregory, this piece is going directly to Glendale, Arizona to his fundraiser being held at Jessie James's Comics.
It's hurting me to let this one go ^^;

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Image size
3653x2911px 2.35 MB
Make
FUJIFILM
Model
FinePix S2940/Walmart
Shutter Speed
1/64 second
Aperture
F/3.1
Focal Length
5 mm
ISO Speed
64
Date Taken
Jun 13, 2013, 2:57:06 AM
Sensor Size
5mm
© 2013 - 2024 Blanca-Cardenas
Comments17
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ChargedGraphite's avatar
Your work is really good stuff. 

You've got the skills for fleshing out the figures and drawing a pose with a gesture line are both very solid. 

The only things I would suggest are:

* Practice and study fundamental figure drawing with drawing your gesture line and following through with drawing the skeleton sketch work underneath. 

Always do that step, as it will guarantee your portion control, as well as help you shape the curves of the hips and keep the body in alignment and to scale. 

Here's the challenge of this to prove it works...

Go study about ' figure drawing for comics and graphic novels or any art reference book. 
Make a page of simple sketches from reference photos you find and don't draw just what you see but actually enhance it with your own style and tweaks. Also, make sure to pay attention to proper proportioning at this stage.

Once you have those light gestures and skeletons, flesh them out, using the bone structure to add weight and solid mass to the figure. 

Finally, compare those drawings to the ones you've posted and compare the difference from a technical standpoint. 

It will improve the work of an already very talented artist like yourself in an instant. 


* The second thing is simply to work on sample pages...all the time. Don't just work on drawings for practicing, that's for when you are out in the car, park, store, doctor's office, etc. When you are working on art at home, for building your skills, ALWAYS be working on new test pages. If you can't afford boards for that type of use, get 11 x 17 paper and use that with a 10 x 15 standard live image space. 

The thing is to draw as many finished pages as you can while you study and learn new techniques about anatomy and environments and standard objects and how they interact. 

If I was 20 and drawing page sets every day, perfecting these skills, I'd be 500% further along in my skill set, especially while attending school. Take advantage of this knowledge and time and by the time you are out, you will be so far ahead of the game, it will blow your mind. 

Don't waste the shot if you are serious about drawing comics and want to turn " pro ", it is about doing it and learning the craft through experience of ' actually doing it '.

Knock out a set of 3-5 pages from a script, which you can find anywhere. Post them up and move on to the next...if you did 3-5 pages per week around your regular school and life, you'd have a comic within a month, giving you all of that experience for every month you produce. 

Understand, this isn't about building a portfolio of your work to show to editors as the proverbial ' samples ' of your work but, to show them your track record of ' production experience ', consistently producing and developing your craft. Your portfolio you create of your latest and greatest stuff when you are graduated and ready to get into the market is what you submit. 

You add this link to your gallery in your bio with a blurb about how you've been producing 3-5 pages a week through most of your schooling career. That is where this exercise comes into play for your best benefit. 

Hope this rather long post, ( sorry about that ),  helps you out.